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  • GRATIS RETOURNEREN*

ASSETTO CORSA COMPETIZIONE HOTFIX 1.3.3 BESCHIKBAAR

Er is een nieuwe update beschikbaar voor Assetto Corsa Competizione. Het is de derde update sinds de grote 1.3 update. Onderstaand een overzicht van de bugfixes in deze release.

GENERAL:
- Fixed frame drops after a set amount of sessions, causing lower performance after multiple sessions for some users.

GAMEPLAY:
- Fixed AI tyre wear in saved games.
- Fixed a bug related to track surfaces when loading a saved game resulting in pitstop and stint timer issues.
- Cutting last chicane in Suzuka now invalidates the next lap.
- Cutting last chicane in Suzuka during the first lap after a short formation lap will now trigger the penalty as intended.
- 12H race weekend game mode now has a limit of 15 tyresets.
- Fixed a bug with Superpole game mode, allowing the player to set more than 2 fast laps.
- Wrong lap remaining value corrected for SG penalty for pitlane speeding.

GRAPHICS
- Fixed numberplate appearence in gallery replays of MP sessions.
- Suzuka reflection map position update to remove unwanted green tint.

UI/HUD:
- Audiocomms text message category and priority tweaks.
- ECU setting changes (TC, ABS etc.) now have their own race comms category.
- Time multiplier is now displayed in session summary page both in SP and MP.
- Added Championship replay category.
- Updates to driver stint messages and message behaviour.

PHYSICS:
- NSX engine power adjustments.
- Mount Panorama grip adjustments.
- Suzuka asphalt abrasivity (tyre degradation) adjustments.
- Fix for occasional setup corruption that caused a broken car state.
- Fixed car spawn issues in certain conditions.

MULTIPLAYER:
- Server result.json now writes metaData, serverName and sessionType as intended.
- Fixed an incompability with the allowAutoDQ setting, causing post race penalties not being applied when enabled.
- Re-enabled driver stint time and total driving time rules for non-public MP.
- Re-enabled isRaceLocked, so joining races can be allowed again.
- Client should now handle all disconnect scenarios properly.
- Various improvements for driver swaps and spectator mode:
- Stint and driving time rules now work reliably in swap situations.
- Mandatory pit stop rules now work reliably in swap situations.
- Penalties now transfer correctly across clients in swap situations.
- Prevented server misconfiguration that led to join order relevance.
- Missing mandatory state update after swaps corrected.
- Tyre compound, pressure and brake strategies transfer reliably in swap situations.
- Fixed a bug that prevented the player from adjusted pressures when selecting wet tyres in the MFD on track.
- Pit crew visibility fixed for spectating client.
- Fixed swap widget disappearing for some players in multi-car sessions.

NOTE: due to changes affecting physics and track limits, the leaderboards of Special Events #55 and #57 will be reset.